If you aren’t strength training already, I highly encourage it. The benefits are many: increased physical attractiveness and general physical health, potential rehabilitation of old injuries or addressing impairments, increased performance (possibly as it relates to “sports”), and finally, it’s just a damn good time and feels great.
I don’t care if you’re a bodybuilder, a weightlifter, a strongman, a crossfitter, or a couch potato; you need strength training in your life.*
I’m not going to get into a really involved post about which program you should follow, how many sets or reps you should do, or how often you should do cardio. You can make progress following just about any program, and any program worth the time it takes to read will tell you all of those details. I have made good progress with 5/3/1, and Mr. Riven is excelling under Starting Strength. I’d recommend either, but obviously Starting Strength is the way to go if you’re new to the barbell.
There are four main barbell lifts: the overhead press, the bench press, the back squat, and the deadlift.
Single arm overhead press…basically
The most approachable of these (to me) is the overhead press. It’s a pretty simple movement. You hold the bar in a modified front rack position…and simply press it over head. When I say modified, I mean that the starting bar position for the overhead press is not the same bar position that you would use for, say, a front squat or a jerk. So there are some technical points you’ll want to review before you try this for the first time. Proper form is absolutely essential–if you lift improperly, there’s a good chance you could damage yourself. And you’ll never get through the Swolly Bible if you’re constantly injured. That said, I’ve included some links below to help you out.
I invite you to watch this video, if only because it’s taught by an honest-to-goodness,real-lifeRon Swanson. Protip: it’s called The Art of Manliness, and they have a video for each of the big four if you’re the kind to study ahead of the class.
I also like this one, but I don’t use a thumbless grip, personally.
If you’re more inclined to read like some kind of weak-wristed intellectual, as opposed to the clearly superior videos that speak to meat-heads a la Zardoz, here’s an excerpt from Starting Strength. There are pictures, too, so it might be worth browsing over even if you don’t read it.
Next time: the deadlift.
*Disclaimer: always consult a physician before starting a new fitness routine.
This review comes from my 30+ hours of gameplay. I have not exactly 100% completed the entire game, but I did finish approximately 70% of all the missions and quests before I finished the game’s story. I will not reveal any spoilers.
Before I go into the nitty gritty details about NieR:Automata, I would like to quickly go into the game’s background, such as the series it’s a part of and its creators. NieR:Automata is a sequel to the 2010 PS3/Xbox360 title Nier, which is itself a spin-off from the Drakengard series. The series and franchise as a whole were directed by Japanese game developer Yoko Taro, who is quite known in the industry for having multiple endings in his games. He is also known for his narrative style consisting of dark topics and atmospheres with a few little happy and funny rays of sunshine to lighten you (the player) up. Very important to keep in mind about all this is that this game is mostly stand-alone so please do not worry, you are not missing out! If you do find yourself curious for more background information on the series, however, please check out the other games yourself for more fun and sad times!
“I don’t like sand…”
Now that we got that little introduction out of the way, let’s get to the main course! In a nutshell, the game’s story revolves around a cold, stern female android named YoRHa No.2 Model B (2B), an inquisitive and somewhat sensitive male android named YoRHa No.9 Model S (9S), and an embittered, lonely female android named YoRHa Model A No. 2 (A2). These androids are a few among many in a war between their organization (YoRHa and the Council of Humanity) and machines on Earth thousands of years after they (the machines) and their alien masters drove humanity off the planet. That’s as far as I can go with the story, but there is A LOT for the player to go and discover for him or herself and there are many twists and turns out there. For now, let’s move on to the gameplay.
Kicking robutt!
The gameplay is third-person hack-and-slash action with a few hints of RPG elements. RPG elements include weapon upgrading (which you will have to farm the materials for), leveling, and managing your Android’s chip systems which can affect your stats and combat capabilities (e.g. bonus health, exp gain, damage from counter-attacks, etc.). The combat system is very smooth, and the particle effects look great even when you’re juggling multiple machines in the air with your katanas! Hacking enemies and making them fight or blow each other up as 9S is also VERY satisfying. There are also some bullet-hell flight sequences. (For a probably well-known and simple example, think of Galaga or Galaxia, and for all you weeaboos/Japanophiles, think of the Touhou games). Controls in the game can be a bit awkward at times since the dodge button is located where the trigger would be on a controller, but the player can change the settings for their own pleasure.
Taking a break
Now, concerning the environment or the game’s general world, the game has an open-world, but it is not quite on the same scale as The Elder Scrolls: Morrowind or Skyrim (not that this is necessarily a bad thing). Fast-travel can only be utilized in a few places at first, but as the player progress to a certain point in the story/main quest, many more FT (fast-travel) spots become unlocked. This gives players quite some time to explore the different areas and scenery as much as they want (the FT system feature, however, is VERY convenient for the many side-quests in the game). The player will also be traveling with a companion for a good majority of the game so they won’t feel totally lonely. The game is also meant to be played in multiple runs, so just beating it only one time will not complete the full picture of the story or give the player the full experience. There are also many side-quests the player can do across multiple playthroughs (progress for some side-quests is saved, too!), so do not worry about doing everything in one run. Just enjoy the current run you are on and play at your pace. Now for the music and graphics aka A E S T H E T I C S.
I walk this lonely road…
The music composition composed by the franchise’s veteran composers Keiichi Okabe and Keigo Hoashi is spot-on for many parts of the game. If one played the original Nier or Drakengard 3, they may find some nice remixes or familiar sounds in this new title. However, the original tracks are especially interesting and fitting for the game’s settings. For example, in one of the game’s early areas is a ruined, abandoned city being reclaimed by nature, the gentle piano background music amplifies that somber and dreary feeling of loneliness the area exudes. The tune however also carries the sound of a gentle and lively guitar that plays while one sees animals such as a boar or a moose running through the rampantly growing nature. During boss battles or action intensive scenes, the score greatly swells and the themes fit the bosses to a T, going with a variety of styles ranging from full orchestras to wild techno/synthetic. The voice acting is also very well done, both in the original Japanese and English languages. Either way you play it, the voices are very satisfying, and I feel they accurately conveyed the emotions and personalities of the characters.
Fire the MISSILES!
The scenery and graphics are also particularly beautiful and may even distract you from playing at times. In most of the areas the player will go to, they will mostly find no one but enemies, and I feel this helps further emphasize a sense of isolation that only makes you appreciate the interactions and relationships between the main characters and their companions so much more. The character designs also shine in this title. Prime example is the main cover girl, 2B, complete with her skirt and high heels. (Fun fact: when Yoko Taro was asked why 2B had high heels even with all the combat and action, he stated, “I just really like girls.”) Besides 2B, the rest of the ensemble are well designed, and some of the machine enemies you fight may even look surprisingly cute and endearing.
The Great Ascent
Some final thoughts and observations about the game: Many moments in the game touch upon topics that lurk in the darkest parts of our hearts and minds. However, the thing that makes all of this interesting is that only a few, if any, of those moments feel forced. A lot of these moments appear in casual and intimate conversations between 2B and 9S throughout their journey, and their interactions come across as a bit awkward at times (they are androids after all). But still, these conversations have an uncanny, natural feel to it. Topics brought up throughout the game include duty, life, death, emotions such as love, the concept of a soul or an afterlife, the futility or purpose of life itself, free will, why people kill, personal motivation, and prejudice. These topics/themes may not be entirely novel or original concepts in video games or science fiction, but I feel that it is in the presentation and application of these ideas that makes this game truly shine. It does take quite some time to get into those previously mentioned interactions, but I believe the emotional pay-off is well worth the hours of fighting machines and traveling with your partner. Another observation I found was that in a lot of the side-quests, players can make their own choices that are neither necessarily good nor bad, but all of these choices rely on what you feel is important to yourself and your own motivations.
ZA BOSS
A final interesting observation about the game is the rather egalitarian relationship between the androids 2B and 9S. There are moments in the game when 2B has to save 9S and vice-versa; both characters have their strong and weak points that complement each other (2B’s physical prowess and 9S’s hacking powers). And neither of them appear to have more authority or importance than the other. Now, one may be surprised at how a simple-looking Japanese hack-and-slash title can have such depth, but trust me, I was very surprised myself and I’m happy to say I’ve never been happier to have been wrong about a game.
TL;DR
PROS: Rich and deep narrative, beautiful graphics, and the music is expertly composed by the series’s veterans, Keiichi Okabe and Keigo Hoashi. Voice acting is also very crisp and fitting. The characters are relatable (it does take a bit of time to really feel them through) and each have their quirks/personalities making them each interesting to learn and care more about. Combat is very smooth, and boy, do you feel cool fighting robot samurai with your combat bracers or katanas.
The infinite vastness of space…
MAYBES: The dark and odd humor of director Yoko Taro can come across as awkward or too quirky at times, so that may or may not be off-putting. The story can also get a bit convoluted or chaotic at times. A few feels or serious moments may/can come across as forced.
CONS: Some framerate issues on PC (it is not exactly a buttery smooth 60fps at the moment, but there are unofficial patches available), fullscreen mode tends to cause a bit of lag, but windowed mode seems to work just fine. There is also occasional lag during pre-rendered cutscenes (this may have been due to my own fault/system, but it is still something to potentially keep in mind.) Combat may be a bit repetitive at times for some. Controls can also be a bit confusing, especially for beginner action game players.
Final Verdict: 9.5/10 would play again for the Glory of Mankind.
I can tell this crowd has its fair share of folks who like their liquor straight up, with none of that faggy “mixology” or “artisanal” bullshit [mental note: must Google to see if “Artisanal Bullshit” is a cocktail already]. So, this week’s post is for you lot.
Liquor that’s enjoyable straight out of the bottle is the Good Stuff; at some level, cocktails are what you do to make liquor that isn’t as palatable more drinkable. You can use the Good Stuff in cocktails and it will often make a better cocktail – although we use Casa Noble for margaritas due to Mrs. Dean’s unfortunate reaction to other tequilas, it is plenty good enough to drink straight up.
For me, mixed drinks are more social – I just associate them and generally drink them in groups when there is a lot of chatter and whatnot. Drinking liquor neat is more contemplative for me – I’ve done some of my best thinking with a glass of Scotch, a cigar, and a sunset. As Timothy Leary taught us way back in the day, set and setting are important when monkeying with your brain chemistry, and those are the sets and settings I use/associate with different kinds of drinking.
Ice? Water? Hey, de gustibus. I don’t drink the Good Stuff on the rocks, but I put a splash of water in my Scotch. Do what thou wilt, I say.
Things about the Good Stuff to keep in mind:
There is a deliriously huge number of brands and varieties. No matter how hard you try, there will always be a ton of things you haven’t tried yet. I always try to have two or three bottles of sippin’ likker in the cabinet, and not just Scotch (I’m a Scotch guy, not a Bourbon guy, when it comes to drinking neat). I always have a good Scotch and tend to rotate rum, mescal/tequila, and Armagnac. I am a creature of habit; I typically get the same booze for mixing, but the variety of the Good Stuff on offer practically demands that I try different ones. The good news is that it’s hard to go far wrong, so that $50 bet you just made on a new bottle is likely to pay off. Worst case – you can use it for making cocktails.
Unfortunately, it’s the Good Stuff, and it is priced accordingly. While my palate for wine runs out around $20/bottle (retail, not restaurant, pricing), in that I just don’t taste what’s “better” about more expensive wines, my palate for liquor hardly ever runs out as the price goes up. Sure, there are bottles that cost $60 that are as good as bottles that cost $100, but by and large the older, more expensive stuff tastes better, sometimes a lot better. That said, anything that is the latest, hottest booze is probably going to be overpriced – I’ve never had Whistle Pig or Balcones because I figure the hype on these has run the price too high. My personal price cap for stuff I drink neat is around $60/bottle (subject to moments of weakness); I’ve never paid much more than $80/bottle for anything but a gift.
So, a few recommendations:
Scotch: I’m an Islay guy. Laphroiag Quarter Cask is a regular visitor to the liquor cabinet, and their 18 year old bottling is reliably divine (I’ve never had the 25 year old). One of these years I hope to make it to the Islay Festival. Caol Ila (thanks to Ron for the recommendation over at TSTSNBN) is excellent, not as peaty/oily/smoky as Laphroiag. Honestly, the problem isn’t finding excellent Scotch, it’s affording excellent Scotch. Personally, I blame hipsters.
Mezcal: The Del Maguey Single Village line-up is excellent. They have contacts with OG local distillers, and some of it is amazing (and priced accordingly – the spendy Chichicapa tastes like the love child of an excellent Scotch and a very naughty tequila). I tend to have a bottle of the more affordable Vida available for those evenings when the world needs that particular mescal vibe.
Rum: The Ron Zacapa Solera 23 has to be tried to be believed. They age it like brandy, and, well, just try it. Honestly, I’ve never even tried another rum for drinking neat. I sprung for a bottle of their XO once, but that was one of the few times when I just couldn’t quite taste the extra money.
Armagnac: Basically, Cognac’s country cousin – I think the only real difference is that each is grown in a particular region (yeah, I’m sure the terroir is totes different, but whatev). I have the vague impression that Armagnac is a little more affordable. This one is more occasional, but I’ve enjoyed the Dartigalongue XO and Hors d’Age, which are both affordable(ish) and not a bad place to start if you are curious.
Derpetologist’s Spot the Not: Thomas Piketty
1. My premise is not to tax to destroy the wealth of the wealthy; it’s to increase the wealth of the bottom and the middle class.
2. I draw my inspiration from Sweden, not the Soviet Union. I have never advocated a centrally-planned economy.
3. I am not political. It is not my job. But I would be happy if politicians could read my work and draw some conclusions from it.
4. One way to have broader access to wealth is to reduce the tax on the large group and increase the tax on the very top so concentration of wealth doesn’t get to extreme levels.
5. I loved American universities. In many ways, they are better organized – certainly than French universities.
6. To put it bluntly, the discipline of economics has yet to get over its childish passion for mathematics.
In a world run by animals, It’ll take more than a man to survive.
Florida Man accidentally set me on a disastrous quest last night, dear reader; a disastrous quest to find a furry spoof of Mad Max Fury Road. The disaster came about because he misremembered the title and set me looking on Amazon and Google for “Furry Road” and have since had to raze my internet identity to the ground and start fresh as Ásbjӧrn Bernhard of Oshkosh, WI. I have also learned important lessons about using the term furry in GIS with safe search disabled.
After letting me twist in the wind for a bit, FM found the correct name for the movie Furry Fury and let me know it was only six minutes long. Back to Amazon, more searching for furry-related content, and I’m settling in for six minutes of the worst cinema I’ve seen in a long time… possibly since I saw Battlefield Earth in theaters, which has a 3% on Rotten Tomatoes. That said, at only six minutes, I didn’t come away feeling cheated for time, though certainly this movie lacked the muzzled post-apocalyptic Tom Hardy which made Fury Road watchable. We live in an era where even fan films can have a significant amount of polish; Furry Fury feels like an intentional nostalgia trip to low-budget ’80s movies. Every element of it is poorly executed and somehow that works as an homage to the B-movies of yesteryear. I’m sure Gojira would love this film were he not so triggered by furries (and homemade ice cream, but that’s a tale for another time).
The plot is elegant: Wolf encounters the feline Furryosa in some post-apocalyptic ruins while she is running away from a gang comprised of Bear, Dog, and Kangareau (with puppet joey) and must battle to save her. The action is delightfully gory in classic B-movie style, and the cuts and edits are painfully obvious. There is no yiffing and the film is entirely safe for work (although if your coworkers catch you watching a movie with entirely furry actors they may judge you).
Today’s Afternoon Links will focus on how screwed up the rest of the world is, since we are familiar with the absolute loony bin that the North American continent is…
British criminals using social media are as stupid as expected.
I thought Israel was a friendly nation – why do they deserve this?
Um, disregard the part about the “unnamed Swiss bank” plz. Thx.
The AFL started its season with 2016 Premiership winners Western Bulldogs handling Collingwood 15.10-100 to 12.14-86 at the Melbourne Cricket Ground. The Richmond Tigers swatted Carlton 20.12-132 to 14.5-89. The good news for the Blues is that they have 10 days to get themselves sorted out before they take on Melbourne.
Western Bulldog
The league really gets going Saturday, with a full slate of fixtures. Some matches of the top-of-the-table teams include the heavily favored Sydney Swans taking on Port Adelaide Power, Geelong vs. Freemantle Dockers, but the best match is likely to be the (Premiership betting favorites) GWS Giants (#4 in 2016) against the Adelaide Crows (#5).
Champions League –
There hasn’t been too much action in the Champions League, other than lots of teams being fined for their rowdy fans. Barcelona, St. Etienne, Arsenal, Bayern, and Manchester City all racking up fines.
There won’t be any matches until April 11, when the Quarterfinals start with Juventus vs. Barca, and Dortmund vs. Monaco.
Rubgy (pasted in by Swiss Servator, naturally)-
The Southern Hemisphere is so damned good at Rugby, and often tired of trouncing everyone else, that the various nations of the lower half of the planet set up Super Rugby. teams from the various killer rugby lands (New Zealand, Australia, South Africa are now joined by Japanese and Argentine squads) get together in a 4 conference brawl that turns out some of the best rugby you can see. Go here and find a team to cheer for! *Cough* Brumbies *Cough*